Ooughh

1.5M ratings
277k ratings

See, that’s what the app is perfect for.

Sounds perfect Wahhhh, I don’t wanna

Hi Im Peach and I draw!

- I draw and I also sell my art at cons and online :] I draw in my free time

-NEXT CON: ???

- store: https://www.zealli.com/store

- portfolio: https://www.zealli.com

- other social media: https://www.zealli.com/links

- reblog blog: @joestar

- multifandom. Right now I’m into: adelta (ooe, hashihime, uuultrac) as well as yttd,hypmic, dorohedoro,link click but rn im making a video game so thats my priority rn

- common tags:

Talking to myself/text posts: #kuya says

Boosting my post the day after: #next day reblog

- feel free to send requests but I might not get to them

- might add more later , thanks for stopping by!

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Pinned Post Kuya says

gamedev log

Did another week pass already… i feel like i got nothing done haha.

I added a new plugin so i can make a custom title screen. I brainstormed some ideas for a title screen that changes based on what part of the game youre in but im already falling behind on cgs I just dont know if im going to have the time. I feel like its not a make or break thing but Id just really feel like itd be cool to open the game again and the title screen reflect what happened in game.

I sketched out what I think is the rest of the cgs for the 3 routes and some other cgs i felt added to the plot so I guess Ill add them into the game and start the grind of actually finishing them over the course of the next week.

I spent a whole day trying to figure out if there was a way to redraw my game maps without them looking lazy but also not make them look like the default rpgmaker tiles but pixel art is not my passion and no matter what I did I couldnt get it to look right. I just wanted to smooth out some of the rounded corners of some of the maps but I cant figure out how to do it efficiently.

Its really hard to juggle the UI and CG and Writing and Programming and sound design. I took a 4 month break working on my game to goof off and do other things and now i feel like im playing catch up. The areas im putting less effort into are definitely UI and Maps. The only thing i have any confidence on is the art. Feeling pretty mid on my writing and programming and sound design. Idk im having “looked at this project too long and hate it” syndrome

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gamedev

my friend got into a local zine fest and is gonna let me use some of her table real estate!! Im gonna make a few quick zines and print them at home ^_^ maybe a promo for my game with some of the cgs on some pages andddd i want to do one of people ive lost contact with and wonder about sometime

gamedev log


ITS HAPPENING

I FINALLY FINISHED REDRAWING ALL THE OLD PLACEHOLDER ART IN MY GAME!!!

I made 38 new drawings this week even while I was out of town to replace all the old art (and some new art!?)

and i think i fixed a bug with the key flying through air animation that is causing some games to crash (well, i think i fixed it. hehe. i cant reproduce it)

I am starting to work on the 15 new cgs i have to draw to personally feel like the game is complete… but if i Push myself I think I can get it done before November.

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gamedev